![]() ![]() However, the textbook also includes extensive quotations, sidebars, anecdotes, cases, tangential elements, personal observations, exercises, and so forth that will not be found in this document. The reader of both documents will, therefore, notice deliberate similarities and identical passages. Such harvesting will not be cited, as it is expected to be substantial. That material is separate and distinct from this document, but the agreement allows for the "harvesting" of material from that text. The resulting textbook, Managing Digital: Concepts and Practices, was contributed by the author and published by The Open Group Press to serve as an experiment in collaborative, open source document development, and also to support worldwide distribution on a low/no-cost basis. Architecture, Digital Strategy, and Portfolio Governance, Risk, Security, and Compliance Structuring the Organization: Product and Function ![]() Process Control and Continuous Improvement Coordination, Execution, and the Delivery Models Work Management Capabilities and Approaches Securing Applications and Digital Products Configuration Management and Infrastructure as Code ![]() Compatibility with Enterprise Architecture Relationship of this Document to Other Bodies of Knowledge.Background and Intended Value of this Work.Digital Practitioner Body of Knowledge™ Standard.Submit your OpenGL information into the Cloud storage and check the results on the Mac and PC versions.Allow to test graphical rendering tests for OpenGL ES 1.1, 3.0, and supports features like Multisample anti-aliasing.Reports OpenGL ES information and gives access to OpenGL Extension specification online (requires internet connection).Reports iPhone/iPod hardware information (CPU frequency, Bus frequency, Operating System, Device Name, CPU model).Ideal if you are developing an application for iPhone, or want to compare between every iPod and iPod model.ĬPU information, iOS revision are also reported. OpenGL Extensions Viewer for iOS displays the vendor name, the version, the renderer name, and the extensions for OpenGL ES 1.1, 2.0 and 3.0 and Apple Metal.įrom the makers of the famous OpenGL Extensions Viewer on PC and Mac, the iPhone version can access each extension documentation, shader capabilities and also features a benchmark for OpenGL ES 1.1 to ES 3.0. ![]()
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